“Z_dreams” is
part of a larger project titled “Crash Test,” which stems from a
striking childhood memory: a car accident I witnessed on the highway.
This event, deeply embedded in my memory, served as the starting point
for an artistic exploration of raw sensations and conflicting emotions
experienced during that traumatic moment.
The project “Vivid Crash” (part of the “Crash Test” constellation of
works) is an ongoing video game in which I intertwine factual elements
with layers of fictional narratives, introducing the ghostly presence
of anonymous victims, whose existence is only hinted at through the
cracks of reality.
“Z_dreams” is a variation of this project, a piece in which I have used
artificial intelligence to generate a series of enigmatic images. These
images are an assemblage of memories from violent dreams, fragmented
impressions of video games, and visual echoes inspired by religious
art. This blend of references creates an alternative dimension, an
in-between space where these ghosts, avatars of presumed victims, seem
to wander.
The use of artificial intelligence has allowed me to materialize these
hybrid visions, giving them a visual texture that oscillates between
the sacred and the digital, between the tangible and the immaterial,
offering a glimpse into a world where the boundaries between memory,
dream, and reality dissolve.
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